AMADEO

Robotic assisted hand and finger rehabilitation

The AMADEO can be fully adapted to the needs of each individual patient. It's the most advanced, clinically tested robotic-assisted finger-hand therapy device in the world.

The AMADEO is suitable for all phases of finger-hand-rehabilitation for neurological, orthopedic and pediatric applications. It can be fully adapted to the needs of each individual patient, whether they have; small hands or big hands and need therapy for all fingers or single fingers.

In cases of limited mobility of the fingers, specific exercises on the therapy device help improve motor- and sensory functions. The finger movements stimulate the brain and thus the neoformation of synapses.

Functionality

The AMADEO simulates the natural grasping motion and executes automated movement sequences. Depending on the degree of neurological damage, the patient can be treated passively or actively. The therapist can devise a therapy program suited for the individual patient:

  • CPM (Continuous Passive Motion) therapy: The passive hand is stimulated
    Assistive therapy: The hand displays function and permits active training at the patient’s
  • limit of performance.
    Interactive therapy: active training with specifically developed virtual therapy games.
  • The finger supports contain magnets, which connect to the AMADEO finger slides. The ergonomic hand-arm-rest supports the patient’s arm during therapy.

For arm-therapy with children, the therapist can easily and effortlessly exchange the hand-arm-rest and adjust the finger sliders to t the ROM of each individual patient.

Evaluation & Therapy

tyroS Software: Therapy games and real-time bio-feedback

The tyroS software is a true allrounder. The software offers full control over the finger-hand-rehabilitation process. Individual therapy progress is recorded in a comprehensive way and can be recalled at any time. Thus, therapy success becomes assessable and can be easily explained to the patient.

Detailed progress can be graphically displayed and provides ‘Real’ evidence of patient progression.

For the patient the Amadeo also means lots of fun. Therapy games and real-time bio-feedback motivate the patient to practice more.

Training at the patient’s limits creates a rst sense of achievement. Just the way therapy is supposed to be.

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